Hi everyone,

just started Gamedev with Godot and super proud to have participated in my first Godot Game Jam. What a blast! This project is the result, a small cute pixelplatformer. I sadly underestimated the difficulty of leveldesign, so its fairly short, but i hope u have fun with in anyways. Going with the theme of "Void", part of the Level starts fading away while you are moving trough it.

WASD + Space are the controls.

I greatly appreciate any constructive criticism! See you again atUntil Game Jam #70


Edit:

Its uploading day and apparently my "star"-particle-effects cause extreme lag so i sadly had to remove them for the game to work. Never caused an issue during testing, if anyone knows if this is "normal" for an html export or more likely caused by inefficient coding please let me know :)

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